It determines if you’re on a local or cellular network. This checks if you’re on a stable network. Results are subject to vary based on fluctuations in your network's load. Only what's possible based on your internet speed. This does not reflect your account's actual player limit. It will let you know roughly how many players can connect to your game before any serious latency issues occur. This checks that you have sufficient internet speed. This checks that a PIN can be assigned to games you host. ![]() This checks that websockets connections can be made and remain open for at least one minute. A failure here may indicate issues with more than just profanity, though profanity is the exact service that's tested. This checks that your network isn’t blocking. ![]() ![]() This checks that your network isn’t blocking accessing. This test examines your network and browser health. This test examines your network, browser, and device health. Simply go to and choose one of the two tests available.
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